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fuckbggyh6^$$fuck4fre34#3#@@!!##$%fuck you$ $%$11123vqwsdd2Fuck$$$#DFFFFFUUUUCCCKK K!#@efe
i made a new moive...who cares
1/7/09 by taco857
blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah
FUCKYou8urfr55555555554Ihateyou534fdsS SHIT.N>BVF\S'DS343WSAQCVM,M<>;LLLLP)(0 fUCK.NNFGFFDSHIT
Here an action script code for jumping and walking
onClipEvent (enterFrame) {
if (Key.isDown(Key.SPACE) && !jumping) {
vel_y = 36;
jumping = true;
}
if (jumping == true) {
vel_y -= 2;
if (vel_y<=-15) {
vel_y = -15;
}
this._y -= vel_y;
}
if (_root.ground.hitTest(this._x, this._y+27, true)) {
vel_y = 0;
jumping = false;
}
}
onClipEvent (enterFrame) {
this._y += 16;
if (_root.ground.hitTest(this._x, this._y+27, true)) {
this._y -= 16;
}
}
onClipEvent (enterFrame) {
if (!Key.isDown(Key.RIGHT) && !Key.isDown(Key.LEFT)) {
this.gotoAndStop(1);
}
if (Key.isDown(Key.LEFT)) {
this.play();
this._x -= 15;
this._xscale = 100;
}
}
onClipEvent (enterFrame) {
if (Key.isDown(Key.RIGHT)) {
this.play();
this._x += 15;
this._xscale = -100;
}
}
then make an mc and lable it ground
lable you guy character
make sure your guy is facing right